ClassicRebornMinecraft Classic mod

Features

Classic gameplay.
Additional features.

Classic Reborn adds world and camera options, more items and mobs, updated gameplay systems, and a model editor.

01

Worlds and Rendering

World generation, saving, and camera options.

  • Finite worlds, infinite flat worlds, and infinite terrain.
  • Day and night cycle with a sun, moon, stars, and changing lighting.
  • NBT world saving and loading, including player state.
  • First-person and third-person camera modes, toggled with F5.
  • Camera collision handling, updated held-item rendering, and MD3 models.
02

Items and Gameplay

Additional tools, physics interactions, and controls.

  • Updated inventory, crafting interface, and item pickup handling.
  • Commands including /spawn, /gamemode, and /time.
  • Tools, swords, bows, buckets, and spawn eggs for registered mobs.
  • Physics Gun for picking up, holding, dropping, and throwing entities, plus a Gravity Gun with a separate 3D model.
  • Grappling Hook, Ender Pearl, Health Drink, Damage Bottle, Bag of Salt, and Glass Looker.
  • Animated bow drawing and skeleton ranged attacks.
03

Mobs and Navigation

New mobs and updates to movement and combat.

  • Additional mobs, including the Blue Forest Golem and Long Neck Man.
  • Blue Forest Golem following behavior, animation, and save support.
  • Updated natural spawning, mob hitboxes, and floor contact.
  • Improved pathfinding around obstacles, through doorways, and across slopes and stairs.
  • Updated wandering, crowd movement, and ranged combat behavior.
04

Launcher and Model Editor

Game startup and tools for creating models.

  • Custom launcher and main menu.
  • Automatic native-library and resource downloads on the first run.
  • Model editor with a 3D viewport, editable parts, textures, and animation support.
  • UV painting, undo and redo, model import and export, and save validation.

Recent Improvements

Terrain lighting and rendering changes, smoother camera and held-item behavior, more consistent bow animations, and fixes for inventory handling, world saves, physics interactions, and mob navigation. The client and model editor have also been split into smaller components to make maintenance easier.

Still in Development

Tile entities, dimensions, and additional mobs and gameplay features. Features may change between builds. Report a bug on GitHub ↗ with the build, steps to reproduce, and screenshots or logs when available.